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2008 Rule Changes/additions in RED
1.
Contracts & Trades
1A.
General Information
Players
acquired either through the draft of free agency must be signed to a
contract. This contract will be the number of years that the player can
remain on a roster.
1B.
Total Contract Years Available
Each
franchise has a contract cap of thirty five (35) years. The total contract
years on a roster may not exceed thirty five (35). Contract years are
non-transferable, thus, they cannot be traded.
1C.
Player Trades
Every
player traded carries his contract with him, including the current year.
This contract will be counted against the total years available to his new
team. Any exchange of players between teams cannot leave either team with
more than thirty five (35) total years for all players. If this happens,
the commissioner will void the trade.
1D.
Trade Restrictions & Deadlines
The
trade deadline will generally fall along the same time as the trade
deadline in the NFL.
1E.
Waived Players
Players
that are waived during the season still count one year against a team's
contract ceiling, unless the player is claimed from waivers (see 3D
below).
1F.
Expired Contracts
Contract
years conclude February 1st. All players who had only one year remaining
on their contracts become restricted free agents. Players with expired
contracts can be re-signed by their original team under the terms outlined
in the Restricted Free Agent rule (see Item 3C below). All other players
have their contracts reduced by one year. At the same time, all teams
recover any years encumbered by players clearing waivers during the year.
1G.
Announcing Contracts
Contracts
must be announced one week prior to the start of the season.
2.
Cyber Bucks
The
cyber buck (cb) is the official currency of the THFFL. Cyber bucks are
used to bid on free agents and may also be used in trade negotiations. Any
amount not used during the season is carried over to the next season. On
February 1, each team is awarded additional cyber bucks based on the
previous season's finish. Below is the allotment of cyber bucks:
|
Finish
|
Cyber
Bucks
|
|
Finish
|
Cyber
Bucks
|
|
16th
|
30
|
|
8th
|
22
|
|
15th
|
29
|
|
7th
|
21
|
|
14th
|
28
|
|
6th
|
20
|
|
13th
|
27
|
|
5th
|
19
|
|
12th
|
26
|
|
4th
|
18
|
|
11th
|
25
|
|
3rd
|
17
|
|
10th
|
24
|
|
Runner-up
|
16
|
|
9th
|
23
|
|
Champion
|
15
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3.
Free Agency & Waivers
3A.
Free Agents
Any
player not acquired during the draft becomes a free agent (FA). A player
also becomes a free agent when he is waived by a THFFL franchise. A player
becomes a restricted free agent (RFA) when his contract expires.
3B.
Free Agent Acquisitions
Via
free agency, THFFL franchises can acquire any player not currently on
another team's roster. Free agents may be claimed year round. Cyber bucks
are used to bid on free agents. Teams may only bid up to the amount of
cyber bucks available to that team. The minimum a free agent will cost
will be 1 cb. No free agents can be bid for during the Restricted Free
Agent signing period.
·
In Season and Off
season--During the off season a request for a free agent must be posted in
the forum. The bid will be open for 72 hours from the time of the orignal posting.. Within
the 72 hours other coaches may bid higher for the free agent. Once a new bid is placed it will be open for 24 hours. Each new bid placed will keep the bid open for 24 hours from the latest bid. After no
higher bids have been made after 24 hours from the last bid the player will
become a player on that team and a contract must be assigned to the
player.
· Free
agent bids must contain the following information:
1)
Name of Free Agent
2) Amount Bid for Free Agent
3) Player position and NFL team
4) Free Agent bids can not be retracted after 48 hours
If
any information is missing, the bid will be discarded.
3C.
Restricted Free Agents
3C.1
General
Any
players currently on a THFFL team roster will have their existing
contracts reduced by one year on February 1st; if a player's contract
expires (drops to zero years), the player is considered a Restricted Free
Agent (RFA). All existing waiver penalties against any team will also be
nullified on February 1st. No regular Free Agent acquisitions will be
allowed during the month of May.
3C.2
RFA Signing Period
RFA
bidding begins May 1 and closes May 31. No new bids will be accepted after
May 31; bidding in process may continue beyond May 31 until a final offer
is reached for a player.
3C.3
Bid Format
All
bids are made to the entire league in the message forum and each bid must
include the following:.
1)
Your Team Name
2)
Current THFFL Team
3)
Player Name and position
4)
The
Amount bid
5)
Once a bid is placed it is binding
3C.4
Bidding Process
Once
a bid is posted for a player, a higher bid must be made within two (2)
full business days by the player's current team or any other team. Any
owner may join the bidding process within two (2) full business days of
the latest bid. Once a bid is posted and no counter-offer is made within
the two (2) full business day period,
the player is then considered signed by the team posting the latest (and
highest) bid. The signing becomes official (2) full business days from the
latest bid. Weekends will be
considered an extension of Friday. Once the deadline
passes for new RFA bids, the response time is reduced from two (2)
business days to one (1) (This means any bids still in process after May
31st the bid must be beat within (1) business day.
(IF
any coaches will be out of town please let the commish know so we can make
arrangements to change the dates if needed)
3C.5
Signing RFA's
All
players receiving any bid must be signed by either the original team or a
new team; the amount of the winning bid will be deducted from the signing
team's Cyberbuck total. Contracts must be announced one week prior to the
start of the season. At the end of the RFA signing period, any remaining
RFA's on a team's roster (players who did not receive a bid) can be
re-signed at no cost. All teams must announce their intentions
regarding such players
within
one week of the close of the RFA period.
3C.6
Restrictions
The
bidding owner must have enough Cyberbucks available to cover all
outstanding bids. If any owner outbids his budget at any time, the bid
will be discarded.
3D.
Waivers
Players
released by a THFFL team are said to be waived. If a team waives a player
during the season, the franchise gets credit for the player's remaining
contract years, minus the current year. A waived player goes into the free
agent pool
once he is waived. This contract year will remain with the waiving team
until either the player is acquired by another team or Feb 1.
Basically
this means 1 year will count against your contract cap when you waive a
player unless he is picked up by another team then there will be no years
counted against your contract cap.
4
Franchise Players
On
February 1st when contracts expire each
team may designate one player whose contract as expired as a Franchise
Player. The team can resign this player at no cost but his contract must
be at least the average of the top 3 players at his position. Franchise
players must be designated before the Restricted Free Agent signing
period.
·
Example.
Rattlers QB John Smith's contract has expired. The Rattlers designate him
their franchise player. The top 3 QB's in the league have contracts of 5
years, 4 years and 5 years. The Average is 4.3 years. Rounded that is 4
years. The Rattlers can resign John Smith at no charge as long as his
contract
is at least 4 years.
4A.
Transition Players.
Prior
to the start of the RFA period, each team may designate ONE player as a
transition player. The
original team will only have to MATCH the highest bid on that RFA instead
of beating the highest bid.
5
Injured Reserve
If
the NFL places a player on Injured Reserve the team can pick up a free
agent at that position only. The Free Agent acquired will cost minimum of
1 Cyberbuck. He will not
count against the contract cap and will become a Restricted Free Agent
February 1st. To acquire this player the team must place a Free
Agent bid as posted in section (3B).
The in-season bidding rules will apply.
6.
Roster Size
During
the off-season the team roster size is unlimited.
One
week prior to season roster must be at the regular season requirement of
16 players. During the season
the team MUST have a16 player roster.
The team my have more if a player is on Injured Reserve.
However the roster size MUST not be below 16 during the season.
2
weeks prior to start of season. Roster
maximum 17 players
3
weeks prior to start of season. Roster maximum 18 players
4
weeks prior to start of season. Roster maximum 19 players
5
weeks prior to start of season and beyond roster size is unlimited.
If
your roster size is over the limit that team will be fined 1 CB for
each player over the limit.
7. Starters
Each
week coaches must submit their starting line up by 11:59 p.m.
Eastern Time on the game before game day.
For example, if the first game of the week was on Sunday the
lineups must be posted by 11:59 p.m. Eastern Saturday. If the first game
of the week is on Thursday then any player starting in the Thursday game onl y must by posted by
11:59 p.m Eastern Wednesday.
The rest of the lineup must be posted by 11:59 P.M. Saturday.
Lineups can be adjusted up to 1 hour before the first Sunday kickoff. Players that played in a Thursday or Saturday game must be changed at least 1 hour prior to those games.
The
starting line up will consist of 1 QB, 2 RB, 2 WR, 1 TE, 1 K, and 1
Defensive Team. This is the
ONLY lineup formation allowed in the THFFL.
Missed
lineup penalties:
1 Miss.... lose 2 CB's, drop draft spot,
automatic loss
2 Misses.... lose 4 CB's, 2 draft pick
spots, automatic loss
3 Misses.... lose 4 CB's, Drop to last draft pick in draft,
automatic loss and another named coach in line to take over team
for good in case of 4th miss of lineup.
4 Misses.... Unless good reasoning or 5 year tenure.... dropped
from league. Otherwise another 4 CB's and automatic loss.
5 Misses.... Dropped from league.... no matter what.
8. Scoring
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Type
of Play
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Method
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Points
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Touchdown
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Rushing
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6
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Touchdown
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Passing
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3
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Touchdown
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Receiving
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3
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Touchdown
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Defensive
(Int. Ret., Fum Ret, KO ret, punt ret for TD)
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6
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2 Point
Conversion
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Rushing
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2
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2 Point
Conversion
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Passing
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1
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2 Point
Conversion
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Receiving
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1
|
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PAT Kick
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1
|
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Field Goal
|
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3
|
|
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Bonuses
|
|
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Each
100 yards passing
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1
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Each
50 yards rushing
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1
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Each
50 yards receiving
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1
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*Passing and
receiving bonus yards are NOT combined yardage totals.
9. Playoffs
The
winner of each of the three divisions along with the next 3 teams with the
best record will advance to the playoffs.
Ties will be broken in the following order.
1.
Division Record
2.
Head to Head Record
3.
Points For
4.
Points Against
5.
Power Rating
6.
Coin Toss
The
top two teams will receive a bye during the first round of the playoffs.
During week 15 of the NFL season the number 3 seed will play the
number 6 seed and the number 4 seed will play the number 5 seed.
During
week 16 the lowest remaining seed will play the number 1 seed and the
number 2 seed will play the remaining team.
During
week 17 of the NFL the two teams will face off for the Two Homie
Championship.
10.
Draft Rules
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Draft
order will be determined by regular season finish. Teams
not qualified for the playoffs will be assigned draft picks
from worse record to best non-playoff qualifying team record.
(Normal tie breaker rules will apply for teams that finish
with same W-L record. See rule 9 for tie breaking procedures)
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Teams
that qualify for the playoffs will be assigned their draft
pick by where they finish in the playoffs with the
Champion having the final draft pick and the runner up having
the next to last draft pick. Teams that have been
eliminated will pick AFTER the non qualifying playoff teams
regardless of regular season record. Example Two teams
finish with 8-8 records, Team A qualifies for the playoffs but
team B doesn't. Team B will have a higher draft pick
than Team A since Team B did not qualify for the playoffs.
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The
draft will start at 12:01 A.M the day after the first
round of the NFL draft. (Exception. If coach will be
unavailable this date CAN be changed)
-
After
a pick is made the next team will have 24 hours from the time
of the pick to post their pick in the public message
area. If a pick is not made within 24 hours of the
previous teams pick then that team will trade spots with the
next team in the draft order.
-
The
THFFL draft is one round only. Any one not drafted will
be considered a Unrestricted Free Agent.
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